They Saw Us is an iPhone game made by Jason O'Connell (hurtz2k) in Des Moines, Iowa.
A young alien's first solo survey over New Mexico goes wrong when a tracking camera spots him. Thread the canyons, shake the F-15s off your tail and get home. An iPhone game.
Catbird Over Des Moines: A cute little catbird with big, messy plans. Eat everything in Des Moines, then poop on the parade, the governor and the police. Spring, summer, fall and snow, day or night. Multiplayer, with its own crowd on Reddit.
Hot Aisle: Night shift at the server farm. Badge in, ride the lift, kill power to a rack, swap the dead server and close the ticket yourself, while the robots remind you they would have done it in 0.23 seconds.
Vine Runner: Pitfall, rebuilt on a wood grain TV in an 80s living room. Turn the set on, swing on the vines and jump the pits. One or two players.
Totally Legit Plumbing and Stuff: Rent is due. Pull the van up to a house in Ankeny at night and steal everything that isn't nailed down. Don't wake Gary and his rock salt shotgun, and don't get eaten by the dog.
Going Down: Elevator Action, rebuilt in 3D. Four spies drop onto the same rooftop, raid the red doors for secret files, and race each other down to the getaway car in the basement.